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	<title>DocArzt&#039;s LOST Blog &#187; Lost Via Domus</title>
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	<description>Everything Lost found here.</description>
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		<title>Doc&#8217;s Review &#8211; LOST: Via Domus for Xbox 360</title>
		<link>http://www.docarzt.com/lost/lost-news/docs-review-lost-via-domus-for-xbox-360/</link>
		<comments>http://www.docarzt.com/lost/lost-news/docs-review-lost-via-domus-for-xbox-360/#comments</comments>
		<pubDate>Sun, 24 Feb 2008 14:44:56 +0000</pubDate>
		<dc:creator>docarzt</dc:creator>
				<category><![CDATA[Lost News]]></category>
		<category><![CDATA[Lost Via Domus]]></category>

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		<description><![CDATA[digg_url = 'http://www.digg.com/xbox/Review_LOST_Via_Domus_for_Xbox_360';


UPDATE:&#160; I&#8217;ve also done a review for ALL THREE&#8230;]]></description>
			<content:encoded><![CDATA[<div style="padding: 5px; float: right;"><script type="text/javascript">
digg_url = 'http://www.digg.com/xbox/Review_LOST_Via_Domus_for_Xbox_360';
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<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="via-domus.jpg" src="http://www.docarzt.com/via-domus.jpg"   style="margin: 0pt 20px 20px 0pt; float: left;" height="143" width="198" /></span>UPDATE:&nbsp; I&#8217;ve also done a review for ALL THREE versions of the game at UGO.&nbsp; <a href="http://tvblog.ugo.com/index.php/tvblog/more/lost_via_domus_all_versions_reviewed/">Click here for the XBOX 360, PS3, and PC notes and which I think you should buy.</a></p>
<p>I got my copy of <a href="http://www.amazon.com/gp/product/B000VNS9D6?ie=UTF8&amp;tag=stationzer0-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VNS9D6">Lost: Via Domus</a><img src="http://www.assoc-amazon.com/e/ir?t=stationzer0-20&amp;l=as2&amp;o=1&amp;a=B000VNS9D6" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /> yesterday and spent the greater part of the evening and this morning playing it.&nbsp;&nbsp; The highly anticipated game has you playing as a passenger from Oceanic 815 afflicted with amnesia.&nbsp; As you struggle to regain your memory, a sinister passenger demands you turn over a mysterious photo to him.&nbsp; Your guy is in some kind of trouble, to be sure.</p>
<p>As you explore your own mystery, you brush up against many of the key moments from the show and see aspects of certain locations that have never been revealed.&nbsp; To answer your burning question:&nbsp; no, there is nothing revealed in the game that really explains anything about any of the shows mysteries.&nbsp; The expansion on show mythology is mostly important to the game&#8217;s unique take on the universe.</p>
<p>True to their promise, Darlton have not allowed any proprietary canon to be vetted exclusively in the game.&nbsp; The game is strictly optional.</p>
<div style="padding: 10px; float: left;"><a href="http://www.amazon.com/gp/product/B000VNS9D6?ie=UTF8&amp;tag=stationzer0-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VNS9D6"><img src="http://www.docarzt.com/31SJk2l09cL._AA_SL160_.jpg" border="0" /></a><img src="http://www.assoc-amazon.com/e/ir?t=stationzer0-20&amp;l=as2&amp;o=1&amp;a=B000VNS9D6" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />
<div style="font-size: 8pt; color: rgb(255, 255, 255);" align="center">Click For XBOX 360 Info</div>
</div>
<p><b>Realism -</b> Most nextgen games do a pretty good job of providing sufficient atmosphere, but since Lost: Via Domus is based on &#8220;Lost,&#8221; it needs to duplicate the locations and people&nbsp; for fans that have studied them on a nearly academic level. &nbsp;</p>
<p>In this department, Via Domus is certainly acceptable.&nbsp; The terrain is the game&#8217;s strong point.&nbsp; The crash scene pulses with danger and devastation; the swan hatch seethes as much mystery as it did the first time we saw it on the show;&nbsp; the jungle is beautiful yet formidable.</p>
<p>The character models are truly the weak point of the game.&nbsp; Some of them are fantastically done:&nbsp; Desmond, Locke, Kate, and Jack being the firs to come to mind; others are laughable:&nbsp; Hurley, Michael, Claire.</p>
<p>The behavior of the characters is also variable.&nbsp; Jack, for instance, very early in the game becomes a human roadblock preventing you from going into the jungle to seek the cockpit and your mysterious camera.&nbsp; Jack is stubborn and commanding for sure, but a human roadblock?&nbsp; Never.&nbsp; And in the real world, we&#8217;d just skip down the beach a couple hundred feet and cut into the jungle anyway; or say, &#8220;Screw you Jack,&#8221; and walk around him.</p>
<p>Each situation is more or less free roam-ish, but there are definite tasks to be performed before you can move on, and sometimes they are not necessarily that enriched with a feel for the show itself.&nbsp; For instance, GAME SPOILER want to get around Jack?&nbsp; Have a flashback and you&#8217;ll learn that men are suckers for a damsel in distress.&nbsp; That will automatically give you the line of dialog &#8220;Claire has fainted.&#8221;&nbsp; This has the result of making you feel more like you are a prisoner to the game&#8217;s script then a free willed player.</p>
<p>The most disappointing factor of the game play is you are constantly limited in how much you can explore.&nbsp; Free reign to explore the island should have been a given to some degree.&nbsp; Instead, you find the beach camp lined by impassable arrangements of wreckage, and going too far astray in the jungle will result in asking you to start over.</p>
<p>
<div style="padding: 10px; float: left;"><a href="http://www.amazon.com/gp/product/B000VM0NKY?ie=UTF8&amp;tag=stationzer0-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VM0NKY"><img src="http://www.docarzt.com/317D2jrptkL._AA_SL160_.jpg" border="0" /></a><img src="http://www.assoc-amazon.com/e/ir?t=stationzer0-20&amp;l=as2&amp;o=1&amp;a=B000VM0NKY" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />
<div style="font-size: 8pt;" align="center">Click For PC Info</div>
</div>
<p><b>Lostism -</b> This was the big one for me.&nbsp; It has to be LOST.&nbsp; I have no trouble endorsing Via Domus as a Lost-like experience.&nbsp; Naturally, it is not in the same league as the story/show itself, as the story progresses you definitely realize you are more involved in the adventure of this character&#8217;s life than anything to do with the island, which is fine.&nbsp; The island serves as the background to a lot of personal stories.</p>
<p>The tendency with a video game, I think, would be to expect a high-octane action version of the show&#8217;s mythology.&nbsp; You&#8217;re Jack battling Dharma zombies in the jungle while you explore the temples of the island&#8217;s original inhabitants.&nbsp; Obviously this isn&#8217;t the case; instead you&#8217;re treated to mystery that brushes up against the shows key mythological moments and characters. </p>
<p>The voice acting of the characters is pretty bad.&nbsp; Maybe there is a legal reason why they can&#8217;t get the voices &#8216;perfect,&#8217; but trust me, they are far from perfect.</p>
<p>Since it is not the original actors, however, this is completely forgivable.  </p>
<div style="padding: 10px; float: left;"><a href="http://www.amazon.com/gp/product/B000VNS9CW?ie=UTF8&amp;tag=stationzer0-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VNS9CW"><img src="http://www.docarzt.com/31i0LigXhlL._AA_SL160_.jpg" border="0" /></a><img src="http://www.assoc-amazon.com/e/ir?t=stationzer0-20&amp;l=as2&amp;o=1&amp;a=B000VNS9CW" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" />
<div style="font-size: 8pt;" align="center">Click For PS3 Info</div>
</div>
<p><b>Gameism -</b> As much of a dedicated Lost guy as I am, I&#8217;m also a dedicated gamer and Lost: Via Domus has some series issues for me.&nbsp; The flow is, as I mentioned before, scripted and mechanical.&nbsp; Controls are great, there are less epic moments of the story that are frustratingly difficult while some key moments are surprisingly easy.&nbsp; Need to stop the plane from exploding?&nbsp; That&#8217;s simple math.&nbsp; Need to get through the caves to find the cockpit?&nbsp; One wrong turn and you&#8217;ll spend ten minutes traipsing around the jungle collecting coconuts to trade with Michael for torches.</p>
<p>The flashback sequences are well done.&nbsp; An effective device was found to make the experience compelling.&nbsp; You have fragments of a photograph flashed at you before you drift into a foggy replaying of the situation.&nbsp; Recapture the photograph with your camera an you unlock the flashback segment.</p>
<p>Final Verdict &#8211; <a href="http://www.amazon.com/gp/product/B000VNS9D6?ie=UTF8&amp;tag=stationzer0-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VNS9D6">Lost: Via Domus</a><img src="http://www.assoc-amazon.com/e/ir?t=stationzer0-20&amp;l=as2&amp;o=1&amp;a=B000VNS9D6" alt="" style="border: medium none  ! important; margin: 0px ! important;" border="0" height="1" width="1" /> as a game hits its stride in the second act.&nbsp; Casual gamers who give the game a spin before purchasing probably aren&#8217;t going to buy this game.&nbsp; Lost fans, of course, won&#8217;t be able to stay away.&nbsp; This kind of narrow market appeal is a bad idea, because while Lost has an enormous fan base it&#8217;s relatively small when you winnow it down to gamers and split that over the three platforms supported.&nbsp; Hardcore adventure gamers without a Lost addiction will be quick to dismiss its scripted by-the-numbers quests. <br /><b><br />Bottom Line:&nbsp;</b> It&#8217;s a fair game that no Lost fan should go without.&nbsp; Non-Lost fans should stay away. &nbsp;</p>
<p>For those who are curious my gamertag is doctorarzt on xbox.<br /> <script type="text/javascript" src="http://www.assoc-amazon.com/s/link-enhancer?tag=stationzer0-20&amp;o=1">
</script><br />
<noscript><br />
<img src="http://www.assoc-amazon.com/s/noscript?tag=stationzer0-20" alt="" / / / / /><br />
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		<slash:comments>15</slash:comments>
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		<title>Jorge Garcia Tells E!&#8217;s Kristin who was ORIGINALLY in the Chair</title>
		<link>http://www.docarzt.com/lost/lost-news/jorge-garcia-tells-es-kristin-who-was-originally-in-the-chair/</link>
		<comments>http://www.docarzt.com/lost/lost-news/jorge-garcia-tells-es-kristin-who-was-originally-in-the-chair/#comments</comments>
		<pubDate>Fri, 01 Feb 2008 23:45:41 +0000</pubDate>
		<dc:creator>docarzt</dc:creator>
				<category><![CDATA[Easter Eggs]]></category>
		<category><![CDATA[Lost Cast]]></category>
		<category><![CDATA[Lost News]]></category>
		<category><![CDATA[Lost Via Domus]]></category>

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		<description><![CDATA[In an interview with E!Online (click for the full article), Jorge Garcia explained that originally it was not Christian in the chair in Jacob&#&#8230;]]></description>
			<content:encoded><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><a href="http://www.docarzt.com/285.garcia.lost.010508.jpg"><img alt="285.garcia.lost.010508.jpg" src="http://www.docarzt.com/285.garcia.lost.010508-thumb-200x144.jpg"   style="margin: 0pt 20px 20px 0pt; float: left;" height="144" width="200" /></a></span>
<div>In an <a href="http://www.eonline.com/gossip/kristin/detail/index.jsp?uuid=484ef4ea-19b1-4e42-ae78-d57998c34318">interview</a> with E!Online (click for the full article), Jorge Garcia explained that originally it was not Christian in the chair in Jacob&#8217;s cabin:</p>
<p><i>&#8220;&#8230; It was me. I was in the chair when we shot it&#8230;&#8221;</i></p>
<p>Jorge goes on to suggest some interesting reasons why this decision may have been made.&nbsp; <a href="http://www.eonline.com/gossip/kristin/detail/index.jsp?uuid=484ef4ea-19b1-4e42-ae78-d57998c34318">Check out the full interview here</a>.</div>
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		<title>New Lost: Via Domus Trailer Hits</title>
		<link>http://www.docarzt.com/lost/lost-news/lost-via-domus/new-lost-via-domus-trailer-hits/</link>
		<comments>http://www.docarzt.com/lost/lost-news/lost-via-domus/new-lost-via-domus-trailer-hits/#comments</comments>
		<pubDate>Fri, 01 Feb 2008 20:21:06 +0000</pubDate>
		<dc:creator>Cat</dc:creator>
				<category><![CDATA[Lost Via Domus]]></category>

		<guid isPermaLink="false">http://www.docarzt.com/wordpress/2008/02/01/new-lost-via-domus-trailer-hits/</guid>
		<description><![CDATA[To supplement the awesomeness that was the Lost Season 4 premiere last night, Team Xbox posted the incredible new trailer for the upcoming Lost&#8230;]]></description>
			<content:encoded><![CDATA[<p>To supplement the awesomeness that was the Lost Season 4 premiere last night, Team Xbox posted the incredible <a href="http://xboxmovies.teamxbox.com/xbox-360/6245/Lost-Via-Domus-Trailer/">new trailer</a> for the upcoming Lost: Via Domus video game. </p>
<p>I have to admit, I was excited before this trailer, but now, I&#8217;m giddy. It&#8217;s looking more and more like it&#8217;s going to be 8 interactive episodes, rather than just a video game. </p>
<p>Get your giddy on now.<br /><img alt="lost_game_4.jpg" src="http://www.docarzt.com/lost_game_4.jpg"  height="281" width="500" /></p>
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		<title>Lost: Via Domus Interview</title>
		<link>http://www.docarzt.com/lost/lost-news/lost-via-domus/lost-via-domus-interview/</link>
		<comments>http://www.docarzt.com/lost/lost-news/lost-via-domus/lost-via-domus-interview/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 21:43:55 +0000</pubDate>
		<dc:creator>Cat</dc:creator>
				<category><![CDATA[Lost Via Domus]]></category>

		<guid isPermaLink="false">http://www.docarzt.com/wordpress/2008/01/22/lost-via-domus-interview/</guid>
		<description><![CDATA[Gamespot scored a nicely informative interview with Gadi Pollack, the producer of the upcoming Lost video game, Lost: Via Domus. 
Pollack disc&#8230;]]></description>
			<content:encoded><![CDATA[<p>Gamespot scored a nicely informative <a href="http://www.gamespot.com/news/6184937.html?part=rss&amp;tag=gs_news&amp;subj=6184937">interview</a> with Gadi Pollack, the producer of the upcoming Lost video game, Lost: Via Domus. </p>
<p>Pollack discusses things such as the difficulty of open-ended gaming, using focus groups and working with the Lost creative team. </p>
<p>I have to admit, the more I read about this game, the more excited I am. You Europeans are lucky, as the game is scheduled to be released there on February 1st, while North Americans have to wait until February 26th. </p>
<p>Lost&#8217;s season 4 premieres on January 31st. But you knew that, didn&#8217;t you?</p>
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		<title>MTV Games Gets up Close and Personal with Lost: Via Domus</title>
		<link>http://www.docarzt.com/lost/lost-news/lost-via-domus/mtv-games-gets-up-close-and-personal-with-lost-via-domus/</link>
		<comments>http://www.docarzt.com/lost/lost-news/lost-via-domus/mtv-games-gets-up-close-and-personal-with-lost-via-domus/#comments</comments>
		<pubDate>Thu, 17 Jan 2008 19:53:36 +0000</pubDate>
		<dc:creator>docarzt</dc:creator>
				<category><![CDATA[Lost Via Domus]]></category>

		<guid isPermaLink="false">http://www.docarzt.com/wordpress/2008/01/17/mtv-games-gets-up-close-and-personal-with-lost-via-domus/</guid>
		<description><![CDATA[MTV Games blogger Stephen Totilo passed along a link to his new article on the Lost video game LOST: Via Domus.&#160; Totilo was present for a scr&#8230;]]></description>
			<content:encoded><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="beach_02_281x.jpg" src="http://www.docarzt.com/beach_02_281x.jpg"   style="margin: 0pt 20px 20px 0pt; float: left;" height="211" width="281" /></span>MTV Games blogger Stephen Totilo passed along a link to his new article on the Lost video game LOST: Via Domus.&nbsp; Totilo was present for a screening of the game and was able to ask a few questions of the creators.&nbsp; One was extremely interesting: will the four toed statue make an appearance? The reply:<br /><i><br />&#8220;At first, the statue with the [four] toes, we asked if we could<br />
include it in the game.&nbsp; At first there was talk that we could. But<br />
then they sort of took the statue back.&#8221;</i></p>
<p>For the entire article visit:</p>
<p><a href="http://multiplayerblog.mtv.com/2008/01/17/lost-video-game-preview-writer-taunts-me-with-knowledge-of-black-smoke-and-three-toed-statue/" rel="bookmark" title="'Lost' Video Game Preview -- Writer Taunts Me With Knowledge Of Black Smoke And Four-Toed Statue">&#8216;Lost&#8217; Video Game Preview &#8212; Writer Taunts Me With Knowledge Of Black Smoke And Four-Toed Statue</a></p>
<p>Click on through for some screen shots from the article.</p>
<p><span id="more-1521"></span></p>
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